Welcome to the most stressful doorman job of 1955! That's Not My Neighbor is a survival-puzzle game heavily inspired by Papers, Please, but set in a much more haunting and terrifying atmosphere.
You are an employee of the Doppelganger Detection Department (D.D.D.), tasked with protecting an apartment complex from shapeshifting Doppelgangers capable of perfect mimicry.
The game is about observing things, comparing information and making choices that could mean life or death.
When a visitor arrives at the window, ask them to present their ID card and entry request form. Verify that the name, ID number, apartment unit, and document expiration date match the resident list.
This is the most critical step. Compare the face of the person standing before you with their file photo. Look for anomalies such as extra or missing eyes, a crooked nose, a misplaced mole, or a forged D.D.D. logo on their hat.
Use the landline phone to call the apartment of the person seeking entry. If someone answers and confirms they are already at home, the individual standing before you is definitely a monster.
If everything checks out perfectly, simply press the button to let them in. If you spot a Doppelganger, do not open the door under any circumstances! Press the emergency alarm button and call the D.D.D. to come and dispose of the creature.
The Doppelgangers may seem ridiculous and easy to spot at first, but they become increasingly sophisticated as the game progresses.
The game does not force you to rush. Take your time to carefully examine every mole, every stroke of handwriting, and the specific contours of the face. Haste will be your undoing.
Even if the paperwork and appearance look 100% perfect, make it a habit to call their apartment to verify. This is the safest way to cross-check.
Don't forget to check the list of residents scheduled to leave the building today. If someone isn't on the departure list but is asking to enter, that is a major red flag.
Check off each item on the paperwork to organize your thoughts and avoid overlooking small details.
The biggest difference is that the game completely eschews cheap jump scares and traditional hide-and-seek chase sequences.
The fear in That's Not My Neighbor stems from psychology and the weight of responsibility. You are confined to a cramped security booth, cut off from the outside world, and your only weapon is your attention to detail. It proves that sometimes, a familiar neighbor’s slightly "off" smile through the window slot is far more terrifying than a dozen roaring, bloodthirsty monsters outside.
Have a fun and haunting time playing That's Not My Neighbor!